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Computer Sweden

LOGICAL CLICKS ARE BETTER THAN FEWER CLICKS

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Opinion

Erik Geijer
November 23, 2000

"We have one million links on our homepage so that people can reach the content with as few clicks as possible." Have you heard that one before? I myself used to believe in that outdated rule of thumb, and have therefore made myself guilty of overloading some home pages over the years.

In fact, what matters most is a clear site structure-clear enough so that people can easily understand where to look. It is better to have users make a couple of extra clicks than to have them pulling their hair out because the item they want is hidden among a million other links.

This is a good example of how a rule of thumb can spread and be respected for many years without anyone knowing if it is correct. I long ago lost count of the number of individuals who have told me that there should be no more than three clicks to the content.

Of course, people should be able to find what they want quickly, without having to click and wait more than necessary. But when your design is guided by this principle, you forget that search time is not the only thing that matters. Equally important is what is going on during the search.

To search among unclear link descriptions, feeling uncertain and choosing a link without knowing where it leads, is much more frustrating for a surfer than clicking through several logical steps and waiting for the pages to download.

This is not just my opinion, but also the result of a study that tested some rules of thumb. It showed that finding information did not become more difficult with more clicks-as long as people could follow a clear path to the goal. The study was conducted by Jonas Ödman as an examination work at The Royal Institute of Technology in Sweden.

I recommend the newsletter published by Human Factors International for anyone who wants old "truths" questioned. It is the best place, after Jakob Nielsen's web site, to keep informed about user interface in the area of Web-design. In some respects Human Factors is better.

The fact is, those interested in user interface tend to chew on the same idea year after year without moving on and coming up with something new.